SDL/src
Ryan C. Gordon f63e9a8a3f
wasapi: Handle disconnected devices that get reconnected.
The device ID strings don't change between connects, so we need to move the
old device object out of the way if it still exists as a zombie, and let
the reconnected device get itself a fresh object.
2023-10-27 01:30:27 -04:00
..
atomic Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
audio wasapi: Handle disconnect notifications from the management thread, too. 2023-10-27 01:28:51 -04:00
core wasapi: Handle disconnected devices that get reconnected. 2023-10-27 01:30:27 -04:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi thread: Locking mutexes and rwlocks are now void functions. 2023-10-26 08:57:34 -04:00
events Fixed warning C4210: nonstandard extension used: function given file scope 2023-10-23 17:04:14 -07:00
file Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
hidapi Fixed Xbox 360 Controller support using libusb on Linux 2023-10-25 14:50:07 -07:00
joystick Added support for the HP HyperX Clutch Gladiate controller 2023-10-25 09:00:26 -07:00
libm libm: use union for infinity 2023-09-25 18:02:40 +02:00
loadso Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main/winrt
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2023-09-20 08:32:03 -07:00
render Always provide an implementation for all SDL3 symbols 2023-10-12 14:00:47 +02:00
sensor Added a single source of SDL object IDs 2023-10-23 10:49:37 -07:00
stdlib Added support for "%[]" sscanf syntax 2023-10-24 17:28:15 -07:00
test Renamed display added/removed events for consistency with the rest of the API 2023-10-23 09:14:54 -07:00
thread mutex: Removed SDL_MUTEX_MAXWAIT. 2023-10-26 14:21:53 -04:00
timer mutex: Removed SDL_MUTEX_MAXWAIT. 2023-10-26 14:21:53 -04:00
video Fixed making the EGL context current when resuming on Android 2023-10-26 17:07:40 -07:00
SDL.c Added a single source of SDL object IDs 2023-10-23 10:49:37 -07:00
SDL_assert.c emscripten: Restore compatibility with existing emsdk releases. 2023-09-20 14:32:41 -04:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_guid.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_hashtable.c hashtable: Moved over to single-line comments. 2023-10-15 15:41:04 -04:00
SDL_hashtable.h hashtable: SDL_IterateHashTable might as well provide both key and value. 2023-10-14 13:23:03 -04:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Added a single source of SDL object IDs 2023-10-23 10:49:37 -07:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_properties.c thread: Locking mutexes and rwlocks are now void functions. 2023-10-26 08:57:34 -04:00
SDL_properties_c.h Added SDL properties API 2023-10-11 22:38:00 -07:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00