SDL/src/video/windows
Sam Lantinga 91f0456391 Add the source application for drag and drop events (thanks Nathan!)
This is only implemented on iOS, but is useful for third party application integrations.

Fixes https://github.com/libsdl-org/SDL/issues/2024
2023-11-04 13:00:41 -07:00
..
SDL_msctf.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vkeys.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_windowsclipboard.c Added notes about delayed clipboard rendering on Windows 2023-07-06 08:36:49 -07:00
SDL_windowsclipboard.h Reimplement clipboard text in terms of clipboard data 2023-07-05 20:06:59 -07:00
SDL_windowsevents.c Add the source application for drag and drop events (thanks Nathan!) 2023-11-04 13:00:41 -07:00
SDL_windowsevents.h Remove _THIS in src/video and in src/events (also VideoDevice) 2023-05-09 11:29:33 -04:00
SDL_windowsframebuffer.c Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2023-07-01 17:58:34 -07:00
SDL_windowsframebuffer.h Remove _THIS in src/video and in src/events (also VideoDevice) 2023-05-09 11:29:33 -04:00
SDL_windowskeyboard.c Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
SDL_windowskeyboard.h Remove _THIS in src/video and in src/events (also VideoDevice) 2023-05-09 11:29:33 -04:00
SDL_windowsmessagebox.c Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
SDL_windowsmessagebox.h Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
SDL_windowsmodes.c Renamed display added/removed events for consistency with the rest of the API 2023-10-23 09:14:54 -07:00
SDL_windowsmodes.h Fixed event sequence when Remote Desktop connects and disconnects 2023-06-02 08:51:47 -07:00
SDL_windowsmouse.c Updated SDL high DPI support 2023-05-17 12:58:00 -07:00
SDL_windowsmouse.h Remove _THIS in src/video and in src/events (also VideoDevice) 2023-05-09 11:29:33 -04:00
SDL_windowsopengl.c Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
SDL_windowsopengl.h Remove _THIS in src/video and in src/events (also VideoDevice) 2023-05-09 11:29:33 -04:00
SDL_windowsopengles.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_windowsopengles.h Remove _THIS in src/video and in src/events (also VideoDevice) 2023-05-09 11:29:33 -04:00
SDL_windowsshape.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_windowsshape.h SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_windowsvideo.c Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
SDL_windowsvideo.h Updated SDL high DPI support 2023-05-17 12:58:00 -07:00
SDL_windowsvulkan.c Change SDL_Vulkan_GetInstanceExtensions 2023-11-02 14:27:36 -04:00
SDL_windowsvulkan.h Fix emscripten, android, uikit and windows 2023-11-02 14:27:36 -04:00
SDL_windowswindow.c Windows: fix for client rect resizing larger each time we came from exclusive fullscreen -> windowed on a monitor with HiDPI set. The problem was we were using the monitor DPI rather than the window DPI so AdjustWindowRectExForDpi was giving us an incorrect size which would be too large for the client rect. Closes #8237. 2023-09-12 07:36:55 -07:00
SDL_windowswindow.h Add SDL_WINDOW_NOT_FOCUSABLE flag to set that the window should not be able to gain key focus 2023-08-30 20:29:51 -07:00
wmmsg.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00