SDL/src/video
Sam Lantinga 91f0456391 Add the source application for drag and drop events (thanks Nathan!)
This is only implemented on iOS, but is useful for third party application integrations.

Fixes https://github.com/libsdl-org/SDL/issues/2024
2023-11-04 13:00:41 -07:00
..
android Fix emscripten, android, uikit and windows 2023-11-02 14:27:36 -04:00
arm
cocoa Add the source application for drag and drop events (thanks Nathan!) 2023-11-04 13:00:41 -07:00
dummy Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
emscripten Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
gdk Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
haiku Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
khronos
kmsdrm Change SDL_Vulkan_GetInstanceExtensions 2023-11-02 14:27:36 -04:00
n3ds Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
ngage
offscreen Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
ps2
psp
qnx
raspberry
riscos
uikit Add the source application for drag and drop events (thanks Nathan!) 2023-11-04 13:00:41 -07:00
vita
vivante Fixed building Vivante video driver 2023-11-03 14:56:15 -07:00
wayland Add the source application for drag and drop events (thanks Nathan!) 2023-11-04 13:00:41 -07:00
windows Add the source application for drag and drop events (thanks Nathan!) 2023-11-04 13:00:41 -07:00
winrt
x11 Add the source application for drag and drop events (thanks Nathan!) 2023-11-04 13:00:41 -07:00
yuv2rgb yuv_rgb: Comment out unused code. 2023-08-25 19:42:46 -04:00
SDL_blit.c
SDL_blit.h
SDL_blit_0.c
SDL_blit_1.c
SDL_blit_A.c
SDL_blit_auto.c
SDL_blit_auto.h
SDL_blit_copy.c
SDL_blit_copy.h
SDL_blit_N.c
SDL_blit_slow.c blit_slow: don't read destination pixel when you're going to discard it anyways 2023-10-04 19:41:50 -07:00
SDL_blit_slow.h
SDL_bmp.c
SDL_clipboard.c
SDL_clipboard_c.h
SDL_egl.c
SDL_egl_c.h
SDL_fillrect.c
SDL_pixels.c
SDL_pixels_c.h
SDL_rect.c
SDL_rect_c.h
SDL_rect_impl.h
SDL_RLEaccel.c
SDL_RLEaccel_c.h
SDL_shape.c Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
SDL_shape_internals.h
SDL_stretch.c
SDL_surface.c video: Fix compiler warning about SDL_ReadSurfacePixel not being declared. 2023-10-18 15:02:01 -04:00
SDL_surface_pixel_impl.h Fixed error C2054: expected '(' to follow 'inline' 2023-10-10 16:38:12 -07:00
SDL_sysvideo.h Change SDL_Vulkan_GetInstanceExtensions 2023-11-02 14:27:36 -04:00
SDL_video.c Code cleanup now that SDL_bool is equivalent to a C boolean expression 2023-11-03 09:54:04 -07:00
SDL_video_c.h surface: Add a private SDL_ReadSurfacePixel 2023-10-10 03:23:20 -07:00
SDL_video_unsupported.c Always provide an implementation for all SDL3 symbols 2023-10-12 14:00:47 +02:00
SDL_vulkan_internal.h Change SDL_Vulkan_GetInstanceExtensions 2023-11-02 14:27:36 -04:00
SDL_vulkan_utils.c Change SDL_Vulkan_GetInstanceExtensions 2023-11-02 14:27:36 -04:00
SDL_yuv.c
SDL_yuv_c.h
sdlgenblit.pl