SDL/src
Ryan C. Gordon f9fc36be9e
pipewire: Report correct device default formats instead of hardcoding Float32.
The comment in the source wasn't true; PipeWire doesn't _have_ to work in
float format. It presumably does if it has to mix, but if a game is the only
thing making noise on the system--a common scenario--then it might be able to
pass, say, Sint16 data straight through to the hardware without conversion.

Fixes #12129.

(cherry picked from commit afc1d9122b)
2025-07-29 18:23:33 -04:00
..
atomic Updated copyright for 2025 2025-01-01 07:47:53 -08:00
audio pipewire: Report correct device default formats instead of hardcoding Float32. 2025-07-29 18:23:33 -04:00
core Default SDL_HINT_ACCELEROMETER_AS_JOYSTICK to 0 on Linux 2025-03-25 09:09:59 -07:00
cpuinfo Define illegal_instruction() when it will be actually used 2025-05-08 13:10:28 -07:00
dynapi dynapi: use DosScanEnv() for os/2. 2025-02-20 11:50:04 +03:00
events Fixed rare crash trying to interrupt SDL_WaitEvent() 2025-05-19 14:24:41 -07:00
file Skip IsRegularFileOrPipe() check on Emscripten 2025-01-28 10:47:10 +03:00
filesystem Updated copyright for 2025 2025-01-01 07:47:53 -08:00
haptic [SDL2] Add SDL_HINT_JOYSTICK_HAPTIC_AXES 2025-02-25 08:08:55 -08:00
hidapi Call IOHIDDeviceClose() if needed in hid_close() on macOS 2025-04-29 11:24:27 -07:00
joystick Fixed Nintendo Switch thumbstick calibration 2025-06-22 15:29:27 -07:00
libm Updated copyright for 2025 2025-01-01 07:47:53 -08:00
loadso Updated copyright for 2025 2025-01-01 07:47:53 -08:00
locale Updated copyright for 2025 2025-01-01 07:47:53 -08:00
main Updated to version 2.32.8 for release 2025-06-02 16:00:39 -07:00
misc Updated copyright for 2025 2025-01-01 07:47:53 -08:00
power Updated copyright for 2025 2025-01-01 07:47:53 -08:00
render Vita Render: Limit the scope of cliprect to viewport 2025-06-20 13:16:59 -07:00
sensor Updated copyright for 2025 2025-01-01 07:47:53 -08:00
stdlib Fixed sscanf("026", "%1x%1x%1x", &r, &g, &b) 2025-03-10 15:45:43 -07:00
test test_fuzzer: Patched to compile on Visual Studio. 2025-01-04 01:02:10 -05:00
thread PSP: Truncate thread name when passing to sceKernelCreateThread 2025-07-11 09:56:20 -07:00
timer Updated copyright for 2025 2025-01-01 07:47:53 -08:00
video Check NSWindow::isVisible before sending SDL_WINDOWEVENT_RESTORED during Cocoa_WindowListener::windowDidResize 2025-07-28 11:59:06 -07:00
SDL.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_assert.c emscripten: Don't use legacy JS library functions for assertions 2025-03-20 16:36:25 -07:00
SDL_assert_c.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_dataqueue.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_dataqueue.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_error.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_error_c.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_guid.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_hints.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_hints_c.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_internal.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_list.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_list.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_log.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_log_c.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_utils.c Updated copyright for 2025 2025-01-01 07:47:53 -08:00
SDL_utils_c.h Updated copyright for 2025 2025-01-01 07:47:53 -08:00