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We require at least Xcode 12.2 and macOS SDK 11 to build. We support deploying to macOS 10.13, iOS 11.0, and tvOS 11.0. This cleans up the code significantly |
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| .. | ||
| build-metal-shaders.sh | ||
| SDL_render_metal.m | ||
| SDL_shaders_metal.metal | ||
| SDL_shaders_metal_ios.h | ||
| SDL_shaders_metal_iphonesimulator.h | ||
| SDL_shaders_metal_macos.h | ||
| SDL_shaders_metal_tvos.h | ||
| SDL_shaders_metal_tvsimulator.h | ||