SDL/src/render
2024-09-17 10:59:28 -07:00
..
direct3d Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
direct3d11 Fixed typo 2024-09-17 10:59:28 -07:00
direct3d12 Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures 2024-09-11 14:23:58 -07:00
gpu render: Don't try to rebuild D3D11, D3D12, Metal shaders without spirv-cross 2024-09-17 07:43:37 -07:00
metal Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
opengl Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
opengles2 winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
ps2 Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
psp Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
software windows: Clean out things that should be using defined(SDL_PLATFORM_WINDOWS). 2024-09-06 13:28:39 -04:00
vitagxm Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
vulkan Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures 2024-09-11 14:23:58 -07:00
SDL_d3dmath.c Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_d3dmath.h Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_render.c Don't define render_drivers if SDL_RENDER_DISABLED is set 2024-09-17 08:46:05 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h Fixed color scale when rendering to an sRGB render target 2024-09-11 14:23:58 -07:00
SDL_yuv_sw.c Fixed the colorspace for YUV textures using native RGB representations 2024-08-29 20:55:09 -07:00
SDL_yuv_sw_c.h Fixed the colorspace for YUV textures using native RGB representations 2024-08-29 20:55:09 -07:00