..
android
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
apple
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
2024-10-16 16:47:29 -07:00
bsd
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
2024-10-16 16:47:29 -07:00
darwin
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
2024-10-16 16:47:29 -07:00
dummy
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
emscripten
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
gdk
joystick/gdk/SDL_gameinputjoystick.c: fix build errors due to -Wformat
2024-11-17 00:45:02 +03:00
haiku
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
hidapi
Steam Controller handling improvements
2024-11-18 21:36:23 -08:00
linux
Removed Linux Steam Controller support
2024-11-15 08:53:40 -08:00
n3ds
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
ps2
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
psp
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
virtual
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
vita
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
windows
Use HIDAPI to provide better names for DirectInput controllers
2024-11-05 11:43:28 -08:00
check_8bitdo.sh
SDL API renaming: SDL_gamecontroller.h
2022-12-27 09:47:24 -08:00
controller_list.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
controller_type.c
Undo name change for the controller list
2023-05-19 14:26:37 -07:00
controller_type.h
Use the Valve code name for the Steam Deck controller
2023-12-28 15:41:02 -08:00
SDL_gamepad.c
Support multiple joystick buttons bound to the same gamepad button
2024-11-05 11:43:28 -08:00
SDL_gamepad_c.h
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
2024-10-16 16:47:29 -07:00
SDL_gamepad_db.h
Fixed 8BitDo M30 mapping to match fighting game conventions and the layout in XInput mode
2024-11-05 11:43:28 -08:00
SDL_joystick.c
Fixed spacing
2024-11-14 09:25:57 -08:00
SDL_joystick_c.h
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
2024-10-16 16:47:29 -07:00
SDL_steam_virtual_gamepad.c
Steam virtual gamepad info isn't available in the macOS sandbox
2024-10-16 16:47:29 -07:00
SDL_steam_virtual_gamepad.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_sysjoystick.h
Improve support for private platforms ( #11220 )
2024-10-15 18:02:07 -04:00
sort_controllers.py
sort_controllers.py: fixed parsing SDL_PRIVATE_GAMEPAD_DEFINITIONS
2024-10-30 05:21:59 -07:00
usb_ids.h
hidapi: Add support for the Steam Controller wireless dongle
2024-11-14 06:57:22 -08:00