..
atomic
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
audio
pipewire: i/o callbacks should avoid higher-level iteration during device open.
2024-11-12 15:18:41 -05:00
camera
VITA: implement camera subsystem
2024-10-17 10:24:17 -07:00
core
Updated to version 3.1.7 for development
2024-11-01 15:49:31 -07:00
cpuinfo
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
dialog
Allow building both Cocoa and dummy dialog implementations
2024-10-07 18:01:39 -07:00
dynapi
Add SDL_SaveFile and SDL_SaveFile_IO functions
2024-11-07 17:55:02 -08:00
events
fix relative system scale function on Windows
2024-11-15 16:00:19 -08:00
file
Add SDL_SaveFile and SDL_SaveFile_IO functions
2024-11-07 17:55:02 -08:00
filesystem
SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms
2024-10-28 01:56:48 -04:00
gpu
GPU: Null check shader inputs in CreateGPUGraphicsPipeline
2024-11-12 14:31:13 -08:00
haptic
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
hidapi
hidapi: Fix bus type in HIDAPI_IGNORE_DEVICE() on Linux
2024-11-13 22:06:37 -06:00
joystick
Steam Controller handling improvements
2024-11-18 21:36:23 -08:00
libm
libm/e_exp.c: fix gcc warning on 32 bit:
2024-10-10 18:23:20 +03:00
loadso
loadso: library handles are now SDL_SharedObject* instead of void*.
2024-10-01 12:16:10 -04:00
locale
Re-added SDL_getenv() as a thread-safe getenv() implementation
2024-09-15 09:37:04 -07:00
main
Make sure that we quit if we get a terminating event
2024-10-17 17:19:49 -07:00
misc
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
power
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
process
Make sure stdio handles are in blocking mode
2024-10-14 22:10:49 -07:00
render
Moved the GPU renderer to the bottom of the list
2024-11-15 08:32:49 -08:00
sensor
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
2024-10-04 08:57:03 -07:00
stdlib
Added SDL_StepBackUTF8()
2024-10-09 09:49:10 -07:00
storage
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
test
Added logging for additional events
2024-10-21 14:23:29 -07:00
thread
windows/SDL_systhread.c: fix permissions
2024-10-18 05:00:04 +03:00
time
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
timer
Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS()
2024-10-11 21:18:31 -07:00
video
cocoa: Don't sync on a pending fullscreen event if the window is miniaturized
2024-11-19 16:53:31 -05:00
SDL.c
Renamed SDL_SANDBOX_UNKNOWN to SDL_SANDBOX_UNKNOWN_CONTAINER
2024-10-18 12:45:07 -07:00
SDL_assert.c
Improve support for private platforms ( #11220 )
2024-10-15 18:02:07 -04:00
SDL_assert_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_error.c
Added SDL_SetErrorV()
2024-10-13 09:26:25 -07:00
SDL_error_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_guid.c
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_hashtable.c
Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function
2024-10-10 08:06:18 -07:00
SDL_hashtable.h
Removed const qualifiers from SDL_CreateHashTable() parameter types
2024-10-02 16:29:49 -07:00
SDL_hints.c
Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115
2024-10-12 08:47:02 -07:00
SDL_hints_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_internal.h
GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC ( #11456 )
2024-11-12 10:55:21 -08:00
SDL_list.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_list.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_log.c
Check return value of SDL_small_alloc()
2024-10-13 14:07:26 -07:00
SDL_log_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_properties.c
Fix typo: DiretMedia->DirectMedia
2024-10-05 00:08:01 -04:00
SDL_properties_c.h
Fix typo: DiretMedia->DirectMedia
2024-10-05 00:08:01 -04:00
SDL_utils.c
SDL_utils.c: restrict gethostname() usage to non-windows
2024-10-17 12:47:02 +03:00
SDL_utils_c.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00