SDL/src/joystick
2024-07-06 05:29:12 -07:00
..
android Add the raw platform specific key code to SDL_Keysym 2024-06-21 22:06:08 -07:00
apple Build with -Wfloat-conversion + fix all warnings 2024-06-03 21:33:29 +00:00
bsd The joystick instance ID is already set in the open call 2024-03-25 06:57:02 -07:00
darwin Build with -Wfloat-conversion + fix all warnings 2024-06-03 21:33:29 +00:00
dummy Generalized the idea of joystick driver priority 2024-02-17 16:06:07 -08:00
emscripten The joystick instance ID is already set in the open call 2024-03-25 06:57:02 -07:00
gdk remove most of SDL_OutOfMemory() calls where SDL is the allocator. 2024-05-08 20:00:50 +03:00
haiku Send joystick added events on portable handheld platforms 2024-03-25 07:14:00 -07:00
hidapi Improved detection of Nintendo Switch Pro controller report mode 2024-07-06 05:29:12 -07:00
linux Prevent crashes if freed objects are passed to SDL API functions 2024-06-03 08:54:46 -07:00
n3ds Send joystick added events on portable handheld platforms 2024-03-25 07:14:00 -07:00
ps2 Send joystick added events on portable handheld platforms 2024-03-25 07:14:00 -07:00
psp Build with -Wfloat-conversion + fix all warnings 2024-06-03 21:33:29 +00:00
steam Updated copyright for 2024 2024-01-01 13:15:26 -08:00
virtual Fixed warning C4244: 'function': conversion from 'Uint16' to 'Uint8', possible loss of data 2024-05-10 16:09:11 -07:00
vita Build with -Wfloat-conversion + fix all warnings 2024-06-03 21:33:29 +00:00
windows Make sure we don't try to use the XInput DLL after it's unloaded 2024-06-26 15:44:03 -07:00
check_8bitdo.sh SDL API renaming: SDL_gamecontroller.h 2022-12-27 09:47:24 -08:00
controller_list.h Pass through the original name used by the Steam Virtual Gamepad 2024-06-17 12:14:44 -07:00
controller_type.c Undo name change for the controller list 2023-05-19 14:26:37 -07:00
controller_type.h Use the Valve code name for the Steam Deck controller 2023-12-28 15:41:02 -08:00
SDL_gamepad.c Only use the default gamepad mapping if an automatic mapping isn't available 2024-07-03 11:44:20 -07:00
SDL_gamepad_c.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_gamepad_db.h Added Linux bindings for the Qanba Drone 2 Arcade Joystick 2024-05-23 15:34:38 -07:00
SDL_joystick.c Added support for the ROG RAIKIRI 2024-07-03 13:54:00 -07:00
SDL_joystick_c.h Update gamepad sensor rate 2024-06-04 07:38:48 -07:00
SDL_steam_virtual_gamepad.c Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo() 2024-02-06 01:55:47 -08:00
SDL_steam_virtual_gamepad.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysjoystick.h Keep track of whether a controller was a gamepad 2024-06-09 17:45:20 -07:00
sort_controllers.py The same VID/PID is used for the FlyDigi Apex 4 2024-07-05 10:04:59 -07:00
usb_ids.h Added support for the ROG RAIKIRI 2024-07-03 13:54:00 -07:00