Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga 8c89a076a7 Fixed deadlock introduced by 7222c04fbf
It turns out this change causes a deadlock:
The main UI thread calls synchronized handleMotionEvent() which then calls SDL_LockJoysticks()
The main app thread calls SDL_LockJoysticks() and then synchronized pollInputDevices()
2026-05-17 12:22:12 -07:00
.github Fix Cygwin building and add CI (#15566) 2026-05-15 08:48:24 -07:00
android-project Fixed deadlock introduced by 7222c04fbf 2026-05-17 12:22:12 -07:00
build-scripts ci+release: build with gameinput support 2026-05-15 03:00:10 +02:00
cmake Fix Cygwin building and add CI (#15566) 2026-05-15 08:48:24 -07:00
docs mouse: Restrict GCMouse to macOS Sonoma and later 2026-05-16 15:43:33 -07:00
examples Fix potential leak in camera example 2026-04-21 07:27:58 -04:00
include visionos: persist all configurable window settings 2026-05-17 11:35:30 -07:00
src SDL_render_d3d11.c: fix another bad use of SDL_FUNCTION 2026-05-17 21:36:20 +03:00
test gamepad: Add SDL_GAMEPAD_TYPE_STEAM for Steam Controllers 2026-05-17 11:19:16 -07:00
VisualC testtray: created VS project and added new click callbacks 2026-02-05 11:08:05 -08:00
VisualC-GDK gdk: Update Suspend/Resume best practices. 2026-03-07 11:19:09 -05:00
wayland-protocols revert parts of CodeSpell commit d870911202 from 3rd party sources 2026-05-13 18:00:02 +03:00
Xcode Added curved window mode on visionOS 26 (#15298) 2026-05-12 16:48:06 -07:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk Add SVE2 SIMD Alpha-Blending Blitter (#15504) 2026-05-13 23:37:46 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt cygwin: patch vulkan headers for VKAPI_CALL and enable vulkan in cmake 2026-05-17 09:55:31 +03:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)