SDL/src/gpu
ImpDi 89cab56536
Texture2DArray and Compute Pipeline in DirectX12 (#15161)
Apparently, because PlaneSlice wasn't initialized, we couldn't use SDL_GPU_TEXTURETYPE_2D_ARRAY and SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE together, as the error d3d12:
"ID3D12Device::CreateUnorderedAccessView occurred: The PlaneSlice -858993460 is invalid when the resource format is R8G8B8A8_UNORM and the view format is R8G8B8A8_UNORM. Only Plane Slice 0 is valid when creating a view on a non-planar format. [ STATE_CREATION ERROR #344: CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE]"
2026-03-03 19:19:45 -08:00
..
d3d12 Texture2DArray and Compute Pipeline in DirectX12 (#15161) 2026-03-03 19:19:45 -08:00
metal GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00
vulkan Fix potential memory leak in VULKAN_AcquireCommandBuffer() on error 2026-03-01 14:10:54 -08:00
xr tests: Fix unreachable code warnings (#14993) 2026-02-07 20:42:59 +03:00
SDL_gpu.c Fix warnings: Extra semi - macro usage (#15015) 2026-02-08 16:58:53 -08:00
SDL_sysgpu.h GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00