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Fix potential memory leak in VULKAN_AcquireCommandBuffer() on error
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1 changed files with 5 additions and 4 deletions
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@ -9548,15 +9548,16 @@ static SDL_GPUCommandBuffer *VULKAN_AcquireCommandBuffer(
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VulkanCommandBuffer *commandBuffer =
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VULKAN_INTERNAL_GetInactiveCommandBufferFromPool(renderer, threadID);
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if (commandBuffer == NULL) {
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SDL_UnlockMutex(renderer->acquireCommandBufferLock);
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return NULL;
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}
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DescriptorSetCache *descriptorSetCache =
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VULKAN_INTERNAL_AcquireDescriptorSetCache(renderer);
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SDL_UnlockMutex(renderer->acquireCommandBufferLock);
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if (commandBuffer == NULL) {
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return NULL;
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}
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commandBuffer->descriptorSetCache = descriptorSetCache;
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// Reset state
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