mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-15 10:47:52 +00:00
Also switched the D3D11 and D3D12 renderers to use real NV12 textures for NV12 data. The combination of these two changes allows us to implement 0-copy video decode and playback for D3D11 in testffmpeg without any access to the renderer internals. |
||
|---|---|---|
| .. | ||
| gendynapi.py | ||
| SDL_dynapi.c | ||
| SDL_dynapi.h | ||
| SDL_dynapi.sym | ||
| SDL_dynapi_overrides.h | ||
| SDL_dynapi_procs.h | ||