SDL/src/render/opengl
2025-09-08 17:09:41 -04:00
..
SDL_glfuncs.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render_gl.c renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 2025-09-08 17:09:41 -04:00
SDL_shaders_gl.c opengl: pixelart fragment shader uses GLSL version 1.30 2025-03-15 21:58:10 -07:00
SDL_shaders_gl.h Added SDL_SCALEMODE_PIXELART 2025-03-13 09:48:37 -07:00