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direct3d
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Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
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2025-03-28 13:51:19 -07:00 |
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direct3d11
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Fix support for Windows XP and up (#13904)
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2025-09-08 13:00:26 -07:00 |
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direct3d12
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Fix support for Windows XP and up (#13904)
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2025-09-08 13:00:26 -07:00 |
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gpu
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render/gpu: fix copypaste error in render initialization
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2025-09-15 10:29:04 -07:00 |
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metal
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Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
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2025-03-28 13:51:19 -07:00 |
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ngage
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[Nokia N-Gage] Re-enable FPS counter, fix link in README.
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2025-07-02 21:27:24 +02:00 |
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opengl
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renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
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2025-09-08 17:09:41 -04:00 |
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opengles2
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renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
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2025-09-08 17:09:41 -04:00 |
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ps2
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[SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993)
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2025-09-21 07:50:14 -07:00 |
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psp
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Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
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2025-03-28 13:51:19 -07:00 |
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software
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Use new parameter validation macro
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2025-09-18 20:58:32 -07:00 |
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vitagxm
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Vita Render: Limit the scope of cliprect to viewport
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2025-06-20 14:51:16 -07:00 |
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vulkan
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Fixed setting SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER
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2025-09-09 17:34:34 -07:00 |
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SDL_d3dmath.c
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_render.c
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Use new parameter validation macro
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2025-09-18 20:58:32 -07:00 |
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SDL_render_debug_font.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_render_unsupported.c
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_sysrender.h
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renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
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2025-09-08 17:09:41 -04:00 |
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SDL_yuv_sw.c
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Renamed SDL_SoftStretch() to SDL_StretchSurface()
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2025-02-03 08:51:32 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |