..
atomic
audio
SDL_LoadWAV_IO(): On error, set *audio_buf to NULL and *audio_len to 0
2025-08-03 13:44:37 -04:00
camera
Support Google Play 16 KB Page Size Requirement ( #13470 )
2025-07-31 16:21:02 -07:00
core
Updated to version 3.2.21 for development
2025-08-04 11:54:34 -07:00
cpuinfo
Define illegal_instruction() when it will be actually used
2025-05-08 12:50:08 -07:00
dialog
cocoa: Don't minimize fullscreen windows for a modal file dialog.
2025-07-11 15:06:10 -04:00
dynapi
dynapi: Don't use SDL_getenv; it might malloc before the app sets an allocator.
2025-02-06 12:46:15 -05:00
events
Fix support for F21 to F24 scancodes on Linux
2025-06-20 09:07:27 -07:00
filesystem
Match style
2025-02-27 07:10:09 -08:00
gpu
GPU: Vulkan backend flags command buffer for cleanup when swapchain is requested
2025-08-02 09:24:21 -07:00
haptic
remove spoofed SDL_HelperWindow when SDL_VIDEO is off
2025-07-12 07:48:56 -07:00
hidapi
Fix double-free warning in src/hidapi/linux/hid.c
2025-08-02 07:09:12 -07:00
io
asyncio: SDL_LoadFileAsync was not null-terminating the file data.
2025-03-20 16:30:04 -07:00
joystick
Reverted: Added Steam Virtual Gamepad support to the GameInput driver
2025-07-24 14:00:20 -07:00
libm
loadso
locale
Fixed language detection on iOS
2025-01-03 15:27:08 -08:00
main
misc
Bumped deployment requirements for Apple platforms
2025-01-14 12:03:07 -08:00
power
process
Fixed process I/O redirection to NUL on Windows
2025-04-11 15:45:33 -07:00
render
Fix potential memory leak in SDL_render_gles2.c
2025-07-31 16:19:10 -07:00
sensor
Remove newlines from log messages
2025-01-22 20:25:04 -08:00
stdlib
Define relevant macros when LACKS_ERRNO_H is true
2025-07-30 09:11:22 -07:00
storage
storage: Declare a private bootstrap for NDA user storage
2025-05-30 12:15:43 -04:00
test
Removed help for obsolete (and removed) command line option
2025-03-12 12:38:52 -07:00
thread
PSP: Truncate thread name when passing to sceKernelCreateThread
2025-07-11 10:00:07 -07:00
time
time: Fix compilation on Solaris
2025-03-19 12:27:39 -04:00
timer
timer, windows: allow building high resolution code with old SDKs.
2025-02-02 21:23:50 +03:00
tray
Fix #13083 segfault in SDL_RemoveTrayEntry() for submenu entries
2025-05-21 13:32:47 -07:00
video
win32: Use STYLE_BORDERLESS when showing a pending fullscreen window
2025-08-05 15:59:06 -04:00
SDL.c
check SDL_PLATFORM_WINDOWS instead of SDL_VIDEO_DRIVER_WINDOWS when using SDL_HelperWindow
2025-07-12 07:48:56 -07:00
SDL_assert.c
emscripten: Don't use legacy JS library functions for assertions
2025-03-20 16:32:40 -07:00
SDL_assert_c.h
SDL_error.c
Don't log SDL errors by default
2025-01-02 17:32:10 -08:00
SDL_error_c.h
Save and restore error messages when rolling back after failed init
2025-03-02 07:57:36 -08:00
SDL_guid.c
SDL_hashtable.c
hashtable: Redesign the hashtable API.
2025-02-15 18:52:56 -05:00
SDL_hashtable.h
hashtable: Redesign the hashtable API.
2025-02-15 18:52:56 -05:00
SDL_hints.c
Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY
2025-04-03 11:34:03 -07:00
SDL_hints_c.h
SDL_internal.h
Added macros to push/pop error messages while cleaning up
2025-05-29 10:54:46 -07:00
SDL_list.c
SDL_list.h
SDL_log.c
SDL_log_c.h
SDL_properties.c
Don't allow further operations on properties while we're destroying them
2025-02-26 08:34:14 -08:00
SDL_properties_c.h
SDL_utils.c
Added support for the HORI Taiko No Tatsujin Drum Controller
2025-04-02 08:30:55 -07:00
SDL_utils_c.h
Include the VID/PID of generic keyboard/mouse devices on Windows
2025-02-27 14:03:39 -08:00