Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 1a2841deb1
win32: Use STYLE_BORDERLESS when showing a pending fullscreen window
In addition to hiding the border on bordered windows that will immediately become fullscreen, The combination of flags used in STYLE_BORDERLESS_WINDOWED will still show the borders on borderless windows if the initial window size exactly matches the desktop, so STYLE_BORDERLESS must be used instead.

(cherry picked from commit 90a023007f)
2025-08-05 15:59:06 -04:00
.github ci+n3ds: avoid apt-get package manager 2025-07-26 16:06:36 +02:00
android-project Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
build-scripts Support Google Play 16 KB Page Size Requirement (#13470) 2025-07-31 16:21:02 -07:00
cmake cmake: Android always needs a native HIDAPI implementation 2025-06-26 15:43:29 -07:00
docs README-macos.md: replace old API calls 2025-07-11 12:08:58 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
src win32: Use STYLE_BORDERLESS when showing a pending fullscreen window 2025-08-05 15:59:06 -04:00
test Fix SDL_BlitSurfaceScaled crash 2025-08-01 09:22:38 -07:00
VisualC Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
VisualC-GDK GDK: Handle ProjectDir with space 2025-04-25 15:01:07 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk Support Google Play 16 KB Page Size Requirement (#13470) 2025-07-31 16:21:02 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.21 for development 2025-08-04 11:54:34 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)