SDL/src/render/direct3d
2026-01-31 17:17:44 -08:00
..
compile_shaders.bat Added support for linear and pixel art scaling for palettized textures 2025-10-04 15:12:08 -07:00
D3D9_PixelShader_Palette.h Added support for linear and pixel art scaling for palettized textures 2025-10-04 15:12:08 -07:00
D3D9_PixelShader_Palette.hlsli Added support for linear and pixel art scaling for palettized textures 2025-10-04 15:12:08 -07:00
D3D9_PixelShader_Palette_Linear.h Fixed permissions 2025-10-06 17:30:04 -07:00
D3D9_PixelShader_Palette_Linear.hlsl Added support for linear and pixel art scaling for palettized textures 2025-10-04 15:12:08 -07:00
D3D9_PixelShader_Palette_Nearest.h Fixed permissions 2025-10-06 17:24:56 -07:00
D3D9_PixelShader_Palette_Nearest.hlsl Added support for linear and pixel art scaling for palettized textures 2025-10-04 15:12:08 -07:00
D3D9_PixelShader_YUV.h Added hardware accelerated support for palettized textures 2025-09-28 22:10:06 -07:00
D3D9_PixelShader_YUV.hlsl Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2024-02-04 13:09:40 -08:00
SDL_render_d3d.c Fix invalidation of bound textures/shaders across a renderer flush on D3D9 2026-01-31 17:17:44 -08:00
SDL_shaders_d3d.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_shaders_d3d.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00