SDL/src/render
Void Star Caster 01d8bb5b7c Fix GetSampler() bug for INDEX8 pixel format (#15099)
(cherry picked from commit 4a4ae4a79d)
2026-02-24 08:06:44 -08:00
..
direct3d Fix invalidation of bound textures/shaders across a renderer flush on D3D9 2026-01-31 17:17:44 -08:00
direct3d11 Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:06:44 -08:00
direct3d12 Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:06:44 -08:00
gpu Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:06:44 -08:00
metal Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:06:44 -08:00
ngage Updated copyright for 2026 2026-01-01 09:48:19 -08:00
opengl render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. 2026-02-16 13:09:18 -05:00
opengles2 render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. 2026-02-16 13:09:18 -05:00
ps2 Updated copyright for 2026 2026-01-01 09:48:19 -08:00
psp SDL_render_psp.c: Also apply the similar fix to PSP 2026-02-06 09:08:58 -08:00
software Updated copyright for 2026 2026-01-01 09:48:19 -08:00
vitagxm SDL_render_vita_gxm.c: Fixed the black screen due to zero cliprect 2026-02-06 09:08:57 -08:00
vulkan Fix GetSampler() bug for INDEX8 pixel format (#15099) 2026-02-24 08:06:44 -08:00
SDL_d3dmath.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_render.c SDL_CreateGPURenderState() doesn't modify the createinfo parameter 2026-01-17 20:49:04 -08:00
SDL_render_debug_font.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_render_unsupported.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_sysrender.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_yuv_sw.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_yuv_sw_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00