SDL/.github/workflows
Sam Lantinga 36f621842b
Use the Microsoft provided GameInputCreate() function (#15797)
It does better version checking and has better compatibility.

This also fixes a crash in GameInputRedist.dll when attempting to load v3 when v2 is installed on the system. In this case, a thread is created in GameInputCreate() which is not cleaned up when the object is released, and can crash later with a NULL pointer dereference.
2026-06-10 12:57:43 -07:00
..
build.yml ci: fix artifacts on libsdl-org repo 2024-07-30 22:55:36 +02:00
create-test-plan.py Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
generic.yml Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
release.yml ci+release: build with gameinput support 2026-05-15 03:00:10 +02:00