SDL/.github
Sam Lantinga 36f621842b
Use the Microsoft provided GameInputCreate() function (#15797)
It does better version checking and has better compatibility.

This also fixes a crash in GameInputRedist.dll when attempting to load v3 when v2 is installed on the system. In this case, a thread is created in GameInputCreate() which is not cleaned up when the object is released, and can crash later with a NULL pointer dereference.
2026-06-10 12:57:43 -07:00
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actions ci: bump actions, switch away from ilammy/msvc-dev-cmd 2026-05-10 22:54:25 +02:00
cmake Add releaser script + workflow 2024-03-23 21:41:23 +01:00
workflows Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
PULL_REQUEST_TEMPLATE.md policy: Clarify that "AI" means specific things. 2026-04-15 15:38:20 -04:00