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Use correct SDL version
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3bbba9630c
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2 changed files with 4 additions and 4 deletions
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@ -716,7 +716,7 @@ typedef struct SDL_GamepadSensorEvent
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/**
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* Gamepad capsense event structure (event.gcapsense.*)
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*
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* \since This struct is available since SDL 3.X.X. // FIXME
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* \since This struct is available since SDL 3.6.0.
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*/
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typedef struct SDL_GamepadCapSenseEvent
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{
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@ -234,7 +234,7 @@ typedef enum SDL_GamepadAxis
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/**
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* The list of capsense types on a gamepad
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*
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* \since This enum is available since SDL 3.X.X. // FIXME
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* \since This enum is available since SDL 3.6.0.
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*
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* \sa SDL_GamepadHasCapSense
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* \sa SDL_GetGamepadCapSense
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@ -1537,7 +1537,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetGamepadSensorData(SDL_Gamepad *gamepad,
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.X.X. // FIXME
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_GetGamepadCapSense
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*/
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@ -1552,7 +1552,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GamepadHasCapSense(SDL_Gamepad *gamepad, SD
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.X.X. // FIXME
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* \since This function is available since SDL 3.6.0.
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*
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* \sa SDL_GamepadHasCapSense
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*/
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