From e91588809e23826b039bb8d257524392dda28833 Mon Sep 17 00:00:00 2001 From: ceski <56656010+ceski-1@users.noreply.github.com> Date: Sun, 17 May 2026 06:24:28 -0700 Subject: [PATCH] Use correct SDL version --- include/SDL3/SDL_events.h | 2 +- include/SDL3/SDL_gamepad.h | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h index f2614f2f34..dd822ecc71 100644 --- a/include/SDL3/SDL_events.h +++ b/include/SDL3/SDL_events.h @@ -716,7 +716,7 @@ typedef struct SDL_GamepadSensorEvent /** * Gamepad capsense event structure (event.gcapsense.*) * - * \since This struct is available since SDL 3.X.X. // FIXME + * \since This struct is available since SDL 3.6.0. */ typedef struct SDL_GamepadCapSenseEvent { diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 600f1aa233..db2c0166a1 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -234,7 +234,7 @@ typedef enum SDL_GamepadAxis /** * The list of capsense types on a gamepad * - * \since This enum is available since SDL 3.X.X. // FIXME + * \since This enum is available since SDL 3.6.0. * * \sa SDL_GamepadHasCapSense * \sa SDL_GetGamepadCapSense @@ -1537,7 +1537,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetGamepadSensorData(SDL_Gamepad *gamepad, * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.X.X. // FIXME + * \since This function is available since SDL 3.6.0. * * \sa SDL_GetGamepadCapSense */ @@ -1552,7 +1552,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GamepadHasCapSense(SDL_Gamepad *gamepad, SD * * \threadsafety It is safe to call this function from any thread. * - * \since This function is available since SDL 3.X.X. // FIXME + * \since This function is available since SDL 3.6.0. * * \sa SDL_GamepadHasCapSense */