SDL/src/video
Sam Lantinga fbbee04423 Revert "Only clear the raw input queue status if we don't call GetRawInputBuffer()"
This reverts commit 02c63667c7.

It turns out that QS_RAWINPUT isn't actually cleared by GetRawInputBuffer(). See https://github.com/libsdl-org/SDL/issues/9409 for more details.
2024-03-31 12:44:13 -07:00
..
android Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
arm Go back to using compiler built-in macros in ARM assembly code 2024-01-24 14:12:50 +03:00
cocoa Text input is no longer automatically enabled when initializing video. 2024-03-23 16:31:00 -07:00
dummy Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
emscripten Only do work to process text events if text input is active 2024-03-25 13:26:23 -07:00
gdk Removed SDL_TextInputShown() 2024-03-25 13:26:23 -07:00
haiku Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
khronos vulkan_metal.h: Make compatible with ObjC ARC (thanks @jmroot!) 2024-02-02 18:29:59 -08:00
kmsdrm Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
n3ds Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
ngage Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
offscreen Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
ps2 video: lowercase some video backend names. 2024-01-25 15:22:57 -05:00
psp Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
qnx Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
raspberry Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
riscos Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
uikit Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
vita Added SDL_GetKeyboardName() and SDL_GetMouseName() 2024-03-23 16:31:00 -07:00
vivante Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
wayland wayland: Use the floating width/height for initial window creation 2024-03-25 18:54:27 -04:00
windows Revert "Only clear the raw input queue status if we don't call GetRawInputBuffer()" 2024-03-31 12:44:13 -07:00
winrt Only do work to process text events if text input is active 2024-03-25 13:26:23 -07:00
x11 Fixed error: ordered comparison of pointer with integer zero 2024-03-28 09:34:48 -07:00
yuv2rgb Additional colorspace clarification 2024-03-05 16:47:36 -08:00
SDL_blit.c SDL_blit: remove SDL_BLIT_CPU_FEATURES override 2024-03-23 16:36:44 -07:00
SDL_blit.h Fixed SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB() and SDL_GetRGBA() when used with 10-bit pixel formats 2024-03-26 10:40:40 -07:00
SDL_blit_0.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_1.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_A.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_auto.c Fixed crash scaling very large surfaces 2024-01-19 13:06:12 -08:00
SDL_blit_auto.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blit_copy.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_copy.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blit_N.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_blit_slow.c Document the HDR tone mapping algorithm 2024-02-26 14:20:34 -08:00
SDL_blit_slow.h Added a slow blit function to handle large pixel formats and colorspace conversion 2024-01-31 09:50:46 -08:00
SDL_bmp.c iostream: "free*" params should be "closeio". 2024-03-14 23:14:46 -04:00
SDL_clipboard.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_clipboard_c.h mark SDL_ClipboardTextCallback as SDLCALL 2024-02-11 18:55:40 +03:00
SDL_egl.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_egl_c.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_fillrect.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_pixels.c Fixed SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB() and SDL_GetRGBA() when used with 10-bit pixel formats 2024-03-26 10:40:40 -07:00
SDL_pixels_c.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_rect.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect_c.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect_impl.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_RLEaccel.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_RLEaccel_c.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_stretch.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_surface.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_sysvideo.h Removed SDL_TextInputShown() 2024-03-25 13:26:23 -07:00
SDL_video.c video: Destroy the associated renderer when a window is destroyed 2024-03-26 13:10:14 -07:00
SDL_video_c.h emscripten, wayland, x11: Share the table of CSS cursor names 2024-02-16 07:52:43 -05:00
SDL_video_unsupported.c Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_vulkan_internal.h Removed SDL_LOADSO_DISABLED 2024-01-17 09:24:04 -08:00
SDL_vulkan_utils.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_yuv.c Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_yuv_c.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
sdlgenblit.pl Fixed crash scaling very large surfaces 2024-01-19 13:06:12 -08:00