SDL/VisualC-GDK
Sam Lantinga fee140bdfe Added the option for GameInput support to the Win32 SDL build
GameInput is designed to be used by Win32 C applications, so no need to restrict it to the GDK build.
2024-02-17 14:07:42 -08:00
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logos Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL Added the option for GameInput support to the Win32 SDL build 2024-02-17 14:07:42 -08:00
SDL_test Moved testautomation data out of SDL_test library 2023-01-26 10:25:44 -08:00
shaders Make Xbox GDK code public (and fix some GDK code rot) (#8844) 2024-01-14 20:31:41 -08:00
tests Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
clean.sh Make Xbox GDK code public (and fix some GDK code rot) (#8844) 2024-01-14 20:31:41 -08:00
SDL.sln Make Xbox GDK code public (and fix some GDK code rot) (#8844) 2024-01-14 20:31:41 -08:00