SDL/src
2023-11-17 15:56:10 +03:00
..
atomic Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
audio Fixed build warning 2023-11-16 10:28:54 -08:00
core Added property types: pointer, string, number, float 2023-11-12 10:48:38 -08:00
cpuinfo cpuinfo: Fix detection of physical memory above 2GB on NetBSD 2023-11-12 18:12:18 -08:00
dynapi use format string attributes for functions accepting va_list params, too 2023-11-17 15:56:10 +03:00
events API for pressure-sensitive pens + XInput2/Wayland 2023-11-12 09:52:02 -08:00
file Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
filesystem Re-add SDL_assert() with non boolean ptr syntax (#8530) 2023-11-11 12:28:24 +03:00
haptic Re-add SDL_assert() with non boolean ptr syntax (#8530) 2023-11-11 12:28:24 +03:00
hidapi hidapi: Avoid memcpy'ing to NULL. 2023-11-06 13:48:07 -05:00
joystick Fixed build with older macOS SDK 2023-11-16 21:01:28 -08:00
libm libm: use union for infinity 2023-09-25 18:02:40 +02:00
loadso Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
locale Re-add SDL_assert() with non boolean ptr syntax (#8530) 2023-11-11 12:28:24 +03:00
main Fixed emscripten and iOS builds 2023-11-08 14:14:41 -08:00
misc Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
power Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
render Enable transparent windows when using the D3D11 renderer 2023-11-14 06:06:51 -08:00
sensor Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
stdlib Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
test Renamed SDL_WINDOW_FOREIGN to SDL_WINDOW_EXTERNAL 2023-11-14 06:06:51 -08:00
thread Don't leak if realloc fails 2023-11-10 06:33:39 -08:00
timer Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
video Revert "Cleanup WIN_CreateCursor() code a bit" 2023-11-15 11:32:06 -08:00
SDL.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_assert.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_error.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_guid.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_hashtable.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_hashtable.h hashtable: SDL_IterateHashTable might as well provide both key and value. 2023-10-14 13:23:03 -04:00
SDL_hints.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Updated return values for SDL event functions 2023-11-03 22:31:42 -07:00
SDL_list.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_log.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_properties.c properties: Use a mutex instead of an RWLock to guard the hash table 2023-11-13 18:28:24 -05:00
SDL_properties_c.h Added SDL properties API 2023-10-11 22:38:00 -07:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00