SDL/examples/storage/01-user
..
onmouseover.webp
README.txt
thumbnail.png
user.c

This example code creates an SDL window and renderer, and waits for the user
to click on the window. By default, the window color is blue; When storage
succeeds, the window turns green, if it fails the window turns red and the
error message is logged. Left clicking will save a game, all other clicks
will load a game.