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Simple DirectMedia Layer
https://libsdl.org
Send the fake warp coordinates when emulating warps with relative mode to ensure that it appears that the cursor is always reset to where the application expects it to be.
Fixes cases where games can continue moving the camera if the mouse is lifted during motion.
(cherry picked from commit
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| .github | ||
| acinclude | ||
| android-project | ||
| android-project-ant | ||
| build-scripts | ||
| cmake | ||
| docs | ||
| include | ||
| mingw/pkg-support/cmake | ||
| src | ||
| test | ||
| VisualC | ||
| VisualC-GDK | ||
| VisualC-WinRT | ||
| visualtest | ||
| wayland-protocols | ||
| Xcode | ||
| Xcode-iOS/Demos | ||
| .clang-format | ||
| .editorconfig | ||
| .gitignore | ||
| .wikiheaders-options | ||
| Android.mk | ||
| autogen.sh | ||
| BUGS.txt | ||
| cmake_uninstall.cmake.in | ||
| CMakeLists.txt | ||
| configure | ||
| configure.ac | ||
| CREDITS.txt | ||
| INSTALL.txt | ||
| LICENSE.txt | ||
| Makefile.in | ||
| Makefile.minimal | ||
| Makefile.os2 | ||
| Makefile.pandora | ||
| Makefile.w32 | ||
| README-SDL.txt | ||
| README.md | ||
| sdl2-config-version.cmake.in | ||
| sdl2-config.cmake.in | ||
| sdl2-config.in | ||
| sdl2.m4 | ||
| sdl2.pc.in | ||
| SDL2.spec.in | ||
| SDL2Config.cmake.in | ||
| TODO.txt | ||
| WhatsNew.txt | ||
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)