SDL/src/render/opengles2
2022-07-22 19:03:53 -07:00
..
SDL_gles2funcs.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_render_gles2.c Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 2022-06-17 10:22:28 -07:00
SDL_shaders_gles2.c SDL_Render: use high precision texcoords in ES2 shaders, when possible 2022-07-22 19:03:53 -07:00
SDL_shaders_gles2.h extend the code hidden by SDL_HAVE_YUV 2022-03-09 15:03:30 +01:00