Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga efc390d7e2 Don't log SDL errors by default
There are many recoverable errors that may happen internally and can be safely ignored if the public API doesn't return an error code. Seeing them causes lots of developer anxiety and they generally aren't helpful.

Fixes https://github.com/libsdl-org/SDL/issues/11813
2025-01-02 17:32:10 -08:00
.github ci: always create binary packages if build succeeded 2025-01-02 01:15:28 +01:00
android-project Updated the Android gradle plugin to version 8.7.3 2025-01-01 14:33:18 -08:00
build-scripts Added SDL_HINT_JOYSTICK_ENHANCED_REPORTS 2025-01-02 17:18:09 -08:00
cmake Implement __chkstk for arm64 2025-01-02 01:15:28 +01:00
docs Added SDL_HINT_JOYSTICK_ENHANCED_REPORTS 2025-01-02 17:18:09 -08:00
examples examples/pen/01-drawing-lines: Match render target size to renderer output. 2024-12-28 15:36:02 -05:00
include Fixed the version availability of SDL_HINT_JOYSTICK_ENHANCED_REPORTS 2025-01-02 17:28:45 -08:00
src Don't log SDL errors by default 2025-01-02 17:32:10 -08:00
test Fixed incorrect error message when a joystick can't be opened 2025-01-02 17:18:09 -08:00
VisualC When building with libc enabled, we don't need to provide __chkstk ourselves 2025-01-02 01:15:28 +01:00
VisualC-GDK Updated copyright for 2025 2025-01-01 07:45:52 -08:00
wayland-protocols wayland: Remove kde_output_order_v1 support 2024-10-19 11:16:30 -04:00
Xcode Updated copyright for 2025 2025-01-01 07:45:52 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options include: Filling in some more documentation gaps. 2024-12-18 01:18:40 -05:00
Android.mk SDL_EVENT_QUIT when no window nor tray 2024-12-27 09:22:27 -08:00
BUGS.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
CMakeLists.txt cmake: avoid security cookies in SDL_uclibc when building with -DSDL_LIBC=ON 2025-01-02 01:15:28 +01:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md (doc): make cmake build parallel on linux 2024-11-23 12:15:59 +01:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)