..
android
Removed the SDL_Version structure, moved SDL version to SDL.h
2024-05-15 10:43:31 -07:00
freebsd
cmake: add -Wimplicit-fallthrough warning
2024-03-18 20:34:50 +01:00
gdk
windows: Before SDL_main has run, use WideCharToMultibyte, not SDL_iconv.
2024-05-22 20:08:15 -04:00
haiku
thread: Reworked SDL_CreateThread to be consistent across platforms.
2024-05-22 11:39:43 -04:00
linux
Fixed memory leak cleaning up mouse and keyboard instances
2024-05-07 09:26:18 -07:00
n3ds
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
ngage
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
openbsd
Added SDL_GetKeyboardName() and SDL_GetMouseName()
2024-03-23 16:31:00 -07:00
ps2
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
psp
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
unix
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
windows
windows: Before SDL_main has run, use WideCharToMultibyte, not SDL_iconv.
2024-05-22 20:08:15 -04:00
winrt
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
SDL_core_unsupported.c
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
SDL_runapp.c
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00