SDL/src/locale
Ryan C. Gordon 447b508a77
error: SDL's allocators now call SDL_OutOfMemory on error.
This means the allocator's caller doesn't need to use SDL_OutOfMemory directly
if the allocation fails.

This applies to the usual allocators: SDL_malloc, SDL_calloc, SDL_realloc
(all of these regardless of if the app supplied a custom allocator or we're
using system malloc() or an internal copy of dlmalloc under the hood),
SDL_aligned_alloc, SDL_small_alloc, SDL_strdup, SDL_asprintf, SDL_wcsdup...
probably others. If it returns something you can pass to SDL_free, it should
work.

The caller might still need to use SDL_OutOfMemory if something that wasn't
SDL allocated the memory: operator new in C++ code, Objective-C's alloc
message, win32 GlobalAlloc, etc.

Fixes #8642.
2023-11-30 00:14:27 -05:00
..
android Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
dummy Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
emscripten Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
haiku Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
macos Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
n3ds Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
unix error: SDL's allocators now call SDL_OutOfMemory on error. 2023-11-30 00:14:27 -05:00
vita Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
windows error: SDL's allocators now call SDL_OutOfMemory on error. 2023-11-30 00:14:27 -05:00
winrt Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
SDL_locale.c error: SDL's allocators now call SDL_OutOfMemory on error. 2023-11-30 00:14:27 -05:00
SDL_syslocale.h Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00