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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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| .. | ||
| SDL_getenv.c | ||
| SDL_iconv.c | ||
| SDL_malloc.c | ||
| SDL_qsort.c | ||
| SDL_stdlib.c | ||
| SDL_string.c | ||