SDL/src/video
Sam Lantinga 7f9ff6277c Don't assume HDR headroom for HDR10 surfaces
Applications that support HDR will set the correct values for their content.
2024-03-02 15:02:17 -08:00
..
android camera: Renamed "video_capture" files to "camera" and moved to own subdir. 2024-02-20 15:56:26 -05:00
arm Go back to using compiler built-in macros in ARM assembly code 2024-01-24 14:12:50 +03:00
cocoa Use the maximum potential headroom if EDR content isn't currently being displayed. 2024-02-25 15:54:34 -08:00
dummy Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
emscripten emscripten, wayland, x11: Share the table of CSS cursor names 2024-02-16 07:52:43 -05:00
gdk Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 2024-02-12 09:54:33 -08:00
haiku Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
khronos vulkan_metal.h: Make compatible with ObjC ARC (thanks @jmroot!) 2024-02-02 18:29:59 -08:00
kmsdrm SDL_kmsdrmvideo.c: clean-up includes, add clarifying note after 5ab879f 2024-02-01 11:04:10 +03:00
n3ds Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
ngage Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
offscreen Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
ps2 video: lowercase some video backend names. 2024-01-25 15:22:57 -05:00
psp video: lowercase some video backend names. 2024-01-25 15:22:57 -05:00
qnx SDL_ShowMessageBox: Remove #ifdefs and respect SDL_VIDEO_DRIVER hint. 2024-01-22 19:29:36 -05:00
raspberry video: lowercase some video backend names. 2024-01-25 15:22:57 -05:00
riscos Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
uikit Use the maximum potential headroom if EDR content isn't currently being displayed. 2024-02-25 15:54:34 -08:00
vita Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2024-02-15 20:55:02 +03:00
vivante Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
wayland wayland: Small optimization for output removal function 2024-02-28 10:43:06 -05:00
windows GDK: Use WIN_IsRectEmpty (IsRectEmpty is desktop-only) 2024-03-02 10:30:29 -08:00
winrt Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
x11 x11: Minor cleanup in new mouse cursor selection code. 2024-02-16 08:44:29 -05:00
yuv2rgb testyuv: added validation of P010 YUV format 2024-03-01 20:26:52 -08:00
SDL_blit.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit.h Added support for the scRGB colorspace on D3D11 and D3D12 2024-01-31 18:07:00 -08:00
SDL_blit_0.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_1.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_A.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_auto.c Fixed crash scaling very large surfaces 2024-01-19 13:06:12 -08:00
SDL_blit_auto.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blit_copy.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_copy.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blit_N.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_blit_slow.c Document the HDR tone mapping algorithm 2024-02-26 14:20:34 -08:00
SDL_blit_slow.h Added a slow blit function to handle large pixel formats and colorspace conversion 2024-01-31 09:50:46 -08:00
SDL_bmp.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_clipboard.c mark SDL_ClipboardTextCallback as SDLCALL 2024-02-11 18:55:40 +03:00
SDL_clipboard_c.h mark SDL_ClipboardTextCallback as SDLCALL 2024-02-11 18:55:40 +03:00
SDL_egl.c Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_egl_c.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_fillrect.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_pixels.c Remove SDL_PIXELFORMAT_P010 2024-02-27 12:48:33 -08:00
SDL_pixels_c.h Keep SDR white point and HDR headroom defaults in one place 2024-02-22 14:47:58 -08:00
SDL_rect.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect_c.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect_impl.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_RLEaccel.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_RLEaccel_c.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_stretch.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_surface.c Don't assume HDR headroom for HDR10 surfaces 2024-03-02 15:02:17 -08:00
SDL_sysvideo.h A second take on HDR support with an SDR white point and HDR headroom 2024-02-21 19:25:49 -08:00
SDL_video.c A second take on HDR support with an SDR white point and HDR headroom 2024-02-21 19:25:49 -08:00
SDL_video_c.h emscripten, wayland, x11: Share the table of CSS cursor names 2024-02-16 07:52:43 -05:00
SDL_video_unsupported.c Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_vulkan_internal.h Removed SDL_LOADSO_DISABLED 2024-01-17 09:24:04 -08:00
SDL_vulkan_utils.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_yuv.c testyuv: added validation of P010 YUV format 2024-03-01 20:26:52 -08:00
SDL_yuv_c.h A second take on HDR support with an SDR white point and HDR headroom 2024-02-21 19:25:49 -08:00
sdlgenblit.pl Fixed crash scaling very large surfaces 2024-01-19 13:06:12 -08:00