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android
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camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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2024-02-20 15:56:26 -05:00 |
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arm
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Go back to using compiler built-in macros in ARM assembly code
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2024-01-24 14:12:50 +03:00 |
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cocoa
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Use the maximum potential headroom if EDR content isn't currently being displayed.
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2024-02-25 15:54:34 -08:00 |
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dummy
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Re-added a simplified version of SDL_SetWindowShape()
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2024-02-09 16:04:46 -08:00 |
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emscripten
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emscripten, wayland, x11: Share the table of CSS cursor names
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2024-02-16 07:52:43 -05:00 |
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gdk
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Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
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2024-02-12 09:54:33 -08:00 |
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haiku
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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khronos
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vulkan_metal.h: Make compatible with ObjC ARC (thanks @jmroot!)
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2024-02-02 18:29:59 -08:00 |
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kmsdrm
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SDL_kmsdrmvideo.c: clean-up includes, add clarifying note after 5ab879f
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2024-02-01 11:04:10 +03:00 |
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n3ds
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Re-added a simplified version of SDL_SetWindowShape()
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2024-02-09 16:04:46 -08:00 |
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ngage
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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offscreen
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Re-added a simplified version of SDL_SetWindowShape()
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2024-02-09 16:04:46 -08:00 |
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ps2
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video: lowercase some video backend names.
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2024-01-25 15:22:57 -05:00 |
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psp
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video: lowercase some video backend names.
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2024-01-25 15:22:57 -05:00 |
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qnx
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SDL_ShowMessageBox: Remove #ifdefs and respect SDL_VIDEO_DRIVER hint.
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2024-01-22 19:29:36 -05:00 |
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raspberry
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video: lowercase some video backend names.
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2024-01-25 15:22:57 -05:00 |
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riscos
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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uikit
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Use the maximum potential headroom if EDR content isn't currently being displayed.
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2024-02-25 15:54:34 -08:00 |
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vita
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Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2024-02-15 20:55:02 +03:00 |
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vivante
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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wayland
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wayland: Small optimization for output removal function
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2024-02-28 10:43:06 -05:00 |
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windows
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GDK: Use WIN_IsRectEmpty (IsRectEmpty is desktop-only)
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2024-03-02 10:30:29 -08:00 |
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winrt
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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x11
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x11: Minor cleanup in new mouse cursor selection code.
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2024-02-16 08:44:29 -05:00 |
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yuv2rgb
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testyuv: added validation of P010 YUV format
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2024-03-01 20:26:52 -08:00 |
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SDL_blit.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_blit.h
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Added support for the scRGB colorspace on D3D11 and D3D12
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2024-01-31 18:07:00 -08:00 |
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SDL_blit_0.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_blit_1.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_blit_A.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_blit_auto.c
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Fixed crash scaling very large surfaces
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2024-01-19 13:06:12 -08:00 |
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SDL_blit_auto.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blit_copy.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_blit_copy.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_blit_N.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_blit_slow.c
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Document the HDR tone mapping algorithm
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2024-02-26 14:20:34 -08:00 |
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SDL_blit_slow.h
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Added a slow blit function to handle large pixel formats and colorspace conversion
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2024-01-31 09:50:46 -08:00 |
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SDL_bmp.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_clipboard.c
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mark SDL_ClipboardTextCallback as SDLCALL
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2024-02-11 18:55:40 +03:00 |
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SDL_clipboard_c.h
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mark SDL_ClipboardTextCallback as SDLCALL
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2024-02-11 18:55:40 +03:00 |
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SDL_egl.c
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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SDL_egl_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_fillrect.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_pixels.c
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Remove SDL_PIXELFORMAT_P010
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2024-02-27 12:48:33 -08:00 |
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SDL_pixels_c.h
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Keep SDR white point and HDR headroom defaults in one place
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2024-02-22 14:47:58 -08:00 |
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SDL_rect.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_rect_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_rect_impl.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_RLEaccel.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_RLEaccel_c.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_stretch.c
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
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SDL_surface.c
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Don't assume HDR headroom for HDR10 surfaces
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2024-03-02 15:02:17 -08:00 |
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SDL_sysvideo.h
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A second take on HDR support with an SDR white point and HDR headroom
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2024-02-21 19:25:49 -08:00 |
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SDL_video.c
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A second take on HDR support with an SDR white point and HDR headroom
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2024-02-21 19:25:49 -08:00 |
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SDL_video_c.h
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emscripten, wayland, x11: Share the table of CSS cursor names
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2024-02-16 07:52:43 -05:00 |
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SDL_video_unsupported.c
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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SDL_vulkan_internal.h
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Removed SDL_LOADSO_DISABLED
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2024-01-17 09:24:04 -08:00 |
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SDL_vulkan_utils.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_yuv.c
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testyuv: added validation of P010 YUV format
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2024-03-01 20:26:52 -08:00 |
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SDL_yuv_c.h
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A second take on HDR support with an SDR white point and HDR headroom
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2024-02-21 19:25:49 -08:00 |
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sdlgenblit.pl
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Fixed crash scaling very large surfaces
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2024-01-19 13:06:12 -08:00 |