SDL/src/render
2026-02-08 16:58:53 -08:00
..
direct3d Fix invalidation of bound textures/shaders across a renderer flush on D3D9 2026-01-31 17:17:07 -08:00
direct3d11 You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION 2026-02-08 11:51:34 -08:00
direct3d12 You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION 2026-02-08 11:51:34 -08:00
gpu Set SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1_BOOLEAN for the GPU renderer 2026-01-25 09:14:29 -08:00
metal Support 16-bit packed texture formats with the Metal renderer 2026-01-16 17:29:39 -08:00
ngage Updated copyright for 2026 2026-01-01 09:40:08 -08:00
opengl render: OpenGL and GLES2 should explicitly request a not-sRGB-capable context. 2026-02-06 13:44:20 -05:00
opengles2 Fixed checking against cached shader params (thanks @ccawley2011!) 2026-02-08 10:59:18 -08:00
ps2 PS2, VITA: Fix void pointer arithmetic warnings (#14995) 2026-02-07 20:39:33 +03:00
psp SDL_render_psp.c: Also apply the similar fix to PSP 2026-02-06 09:02:41 -08:00
software Fix warnings: Extra semi - macro usage (#15015) 2026-02-08 16:58:53 -08:00
vitagxm PS2, VITA: Fix void pointer arithmetic warnings (#14995) 2026-02-07 20:39:33 +03:00
vulkan Merge all occurances of __func__ and __FUNCTION__ to SDL_FUNCTION 2026-02-07 07:34:11 -08:00
SDL_d3dmath.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_render.c Fix warnings: Extra semi - macro usage (#15015) 2026-02-08 16:58:53 -08:00
SDL_render_debug_font.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_render_unsupported.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_sysrender.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_yuv_sw.c Updated copyright for 2026 2026-01-01 09:40:08 -08:00
SDL_yuv_sw_c.h Updated copyright for 2026 2026-01-01 09:40:08 -08:00