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direct3d
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Fix invalidation of bound textures/shaders across a renderer flush on D3D9
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2026-01-31 17:17:07 -08:00 |
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direct3d11
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You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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2026-02-08 11:51:34 -08:00 |
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direct3d12
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You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION
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2026-02-08 11:51:34 -08:00 |
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gpu
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Set SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1_BOOLEAN for the GPU renderer
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2026-01-25 09:14:29 -08:00 |
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metal
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Support 16-bit packed texture formats with the Metal renderer
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2026-01-16 17:29:39 -08:00 |
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ngage
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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opengl
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render: OpenGL and GLES2 should explicitly request a not-sRGB-capable context.
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2026-02-06 13:44:20 -05:00 |
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opengles2
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Fixed checking against cached shader params (thanks @ccawley2011!)
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2026-02-08 10:59:18 -08:00 |
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ps2
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PS2, VITA: Fix void pointer arithmetic warnings (#14995)
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2026-02-07 20:39:33 +03:00 |
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psp
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SDL_render_psp.c: Also apply the similar fix to PSP
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2026-02-06 09:02:41 -08:00 |
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software
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Fix warnings: Extra semi - macro usage (#15015)
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2026-02-08 16:58:53 -08:00 |
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vitagxm
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PS2, VITA: Fix void pointer arithmetic warnings (#14995)
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2026-02-07 20:39:33 +03:00 |
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vulkan
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Merge all occurances of __func__ and __FUNCTION__ to SDL_FUNCTION
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2026-02-07 07:34:11 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_render.c
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Fix warnings: Extra semi - macro usage (#15015)
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2026-02-08 16:58:53 -08:00 |
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SDL_render_debug_font.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_render_unsupported.c
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_sysrender.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_yuv_sw.c
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2026
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2026-01-01 09:40:08 -08:00 |