SDL/src/core/windows
Sam Lantinga bd04459cde Fix typos (thanks @qndel!)
Fix typos in comments and in one case in a returned error ("insuffient -> insufficient" fb273eb)
codespell src/ *.cpp *.h *.hpp --ignore-words-list unknwn,thid,algebric,statics,pixelX,pEvents,caf,ptd,parms,pEvent,parm,TextureRS,TE,HDA,LOD,datas,UE,xwindows,IIF
cd src; git checkout \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    libm \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    video/khronos \
    video/x11/edid.h \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
2024-09-18 08:18:26 -07:00
..
pch.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
pch_cpp.cpp Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_directx.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_hid.c winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
SDL_hid.h winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
SDL_immdevice.c Renamed atomic functions to match SDL 3.0 naming convention 2024-09-17 08:53:27 -07:00
SDL_immdevice.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_windows.c windows: Clean out things that should be using defined(SDL_PLATFORM_WINDOWS). 2024-09-06 13:28:39 -04:00
SDL_windows.h Fix typos (thanks @qndel!) 2024-09-18 08:18:26 -07:00
SDL_xinput.c winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
SDL_xinput.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
version.rc Updated to version 3.1.2 for the preview release 2024-05-01 09:34:25 -07:00