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SDL_DirectFB_dyn.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_dyn.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_events.c
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Expose separate keyboard and mouse grab support
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2021-02-10 10:22:17 -05:00 |
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SDL_DirectFB_events.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_modes.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_modes.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_mouse.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_mouse.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_opengl.c
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configuration updates for dlopen:
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2021-08-10 12:07:32 -07:00 |
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SDL_DirectFB_opengl.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_render.c
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DirectFB: provide RenderCopyEx via RenderGeometry
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2021-10-24 22:27:56 -04:00 |
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SDL_DirectFB_render.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_shape.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_shape.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_video.c
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DirectFB: Split input grab handling into keyboard and mouse parts
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2021-02-10 10:22:16 -05:00 |
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SDL_DirectFB_video.h
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DirectFB: Split input grab handling into keyboard and mouse parts
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2021-02-10 10:22:16 -05:00 |
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SDL_DirectFB_vulkan.c
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_vulkan.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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SDL_DirectFB_window.c
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DirectFB: Split input grab handling into keyboard and mouse parts
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2021-02-10 10:22:16 -05:00 |
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SDL_DirectFB_window.h
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DirectFB: Split input grab handling into keyboard and mouse parts
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2021-02-10 10:22:16 -05:00 |
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SDL_DirectFB_WM.c
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DirectFB: Split input grab handling into keyboard and mouse parts
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2021-02-10 10:22:16 -05:00 |
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SDL_DirectFB_WM.h
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |