SDL/src/render
2025-09-11 21:30:58 -07:00
..
direct3d Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 2025-03-28 13:51:19 -07:00
direct3d11 Fix support for Windows XP and up (#13904) 2025-09-08 13:00:26 -07:00
direct3d12 Fix support for Windows XP and up (#13904) 2025-09-08 13:00:26 -07:00
gpu Set GPU properties for maximum hardware compatibility 2025-09-11 21:30:58 -07:00
metal Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 2025-03-28 13:51:19 -07:00
ngage [Nokia N-Gage] Re-enable FPS counter, fix link in README. 2025-07-02 21:27:24 +02:00
opengl renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 2025-09-08 17:09:41 -04:00
opengles2 renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 2025-09-08 17:09:41 -04:00
ps2 Fix wrong callback type 2025-05-20 11:10:43 -07:00
psp Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 2025-03-28 13:51:19 -07:00
software Make sure the surface used for a software renderer is a valid format 2025-09-07 12:55:33 -07:00
vitagxm Vita Render: Limit the scope of cliprect to viewport 2025-06-20 14:51:16 -07:00
vulkan Fixed setting SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER 2025-09-09 17:34:34 -07:00
SDL_d3dmath.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_d3dmath.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render.c renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 2025-09-08 17:09:41 -04:00
SDL_render_debug_font.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render_unsupported.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_sysrender.h renderer: Don't use wrapping on NPOT textures if the renderer can't handle it. 2025-09-08 17:09:41 -04:00
SDL_yuv_sw.c Renamed SDL_SoftStretch() to SDL_StretchSurface() 2025-02-03 08:51:32 -08:00
SDL_yuv_sw_c.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00