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Fixes DPI awareness of testdrawchessboard (previously, the surface was being created in points instead of pixels, resulting in the demo app only drawing in a corner of the screen on High-DPI displays) *_CreateWindowFramebuffer()/*_UpdateWindowFramebuffer(): are updated to use SDL_GetWindowSizeInPixels instead of SDL_GetWindowSize() or window->w/window->h. Most of the _CreateWindowFramebuffer backends are untested except for Windows. Fixes #7047 |
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| .. | ||
| SDL_blendfillrect.c | ||
| SDL_blendfillrect.h | ||
| SDL_blendline.c | ||
| SDL_blendline.h | ||
| SDL_blendpoint.c | ||
| SDL_blendpoint.h | ||
| SDL_draw.h | ||
| SDL_drawline.c | ||
| SDL_drawline.h | ||
| SDL_drawpoint.c | ||
| SDL_drawpoint.h | ||
| SDL_render_sw.c | ||
| SDL_render_sw_c.h | ||
| SDL_rotate.c | ||
| SDL_rotate.h | ||
| SDL_triangle.c | ||
| SDL_triangle.h | ||