Simple DirectMedia Layer https://libsdl.org
Find a file
Frank Praznik e482904111 Add support for non-constrained and non-grabbing popups
By default, popups are automatically constrained to be completely within display bounds, so as not to cut off information and result in an unusable menu, or unreadable tooltip. In some cases, however, this is not wanted, so a property to toggle this behavior is added.

There are also cases where the client may not want a popup menu to implicitly grab the keyboard focus, as is the default behavior, so popup menus now respect the focusable flag/property, as well as being able to toggle focus grabbing via SDL_SetWindowFocusable().

(cherry picked from commit b871ac0d97)
2025-07-11 14:26:51 -04:00
.github ci: farewell, clang32 on msys2 2025-02-22 19:06:27 +01:00
android-project Updated to version 3.2.17 for development 2025-06-02 15:57:36 -07:00
build-scripts wikiheaders: Man pages should escape apostrophe chars. 2025-05-14 11:41:14 -04:00
cmake cmake: Android always needs a native HIDAPI implementation 2025-06-26 15:43:29 -07:00
docs Fix reference to nonexistent "README-3ds.md" 2025-05-15 11:23:17 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Add support for non-constrained and non-grabbing popups 2025-07-11 14:26:51 -04:00
src Add support for non-constrained and non-grabbing popups 2025-07-11 14:26:51 -04:00
test Add support for non-constrained and non-grabbing popups 2025-07-11 14:26:51 -04:00
VisualC Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
VisualC-GDK GDK: Handle ProjectDir with space 2025-04-25 15:01:07 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.17 for development 2025-06-02 15:57:36 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk io: Renamed src/file to src/io 2025-01-16 08:18:40 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: remove /RTC1 from CXX flags when building with SDL_LIBC=OFF 2025-07-11 10:00:22 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)