SDL/src/render
2025-04-11 09:24:38 -07:00
..
direct3d Fixed building with SDL_LEAN_AND_MEAN 2025-03-18 09:55:46 -07:00
direct3d11 Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
direct3d12 We need to rebind D3D12 resources after updating them 2025-03-20 20:22:33 -07:00
gpu Don't reset the render target when invalidating GPU renderer cache state 2025-04-11 09:24:38 -07:00
metal Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
opengl Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
opengles2 Check if GL_OES_EGL_image_external is supported before trying to use it 2025-03-24 19:52:54 -07:00
ps2 Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
psp Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
software Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
vitagxm Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
vulkan Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
SDL_d3dmath.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_d3dmath.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render.c Fixed texture colorspace when creating a texture from a surface 2025-03-31 18:50:45 -07:00
SDL_render_debug_font.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render_unsupported.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_sysrender.h Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
SDL_yuv_sw.c Renamed SDL_SoftStretch() to SDL_StretchSurface() 2025-02-03 08:51:32 -08:00
SDL_yuv_sw_c.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00