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atomic
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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audio
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Revert "WASAPI_WaitDevice: Check current padding before waiting on event"
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2024-05-30 16:50:30 -07:00 |
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camera
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SDL_camera_mediafoundation.c: hardcode MF_DEVSOURCE_ATTRIBUTE_* GUIDs
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2024-05-29 15:33:42 -04:00 |
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core
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SDL_windows.h: set _WIN32_WINNT to 0xA00 dxgi1_6.h is available
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2024-05-30 00:05:55 +03:00 |
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cpuinfo
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Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment()
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2024-05-16 10:22:15 -07:00 |
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dialog
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Fixed SDL_strncmp() logic in portal dialog code
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2024-05-27 07:46:58 -07:00 |
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dynapi
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Fixed building with ENABLE_SDL_CALL_LOGGING enabled
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2024-05-29 10:30:31 -07:00 |
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events
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SDL_SetEventFilter: Don't flush when removing filter
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2024-05-30 13:06:01 -07:00 |
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file
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Removed mostly unused SDL_errorcode
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2024-05-07 15:45:06 -07:00 |
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filesystem
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Added SDL_GlobFlags
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2024-05-14 07:13:35 -07:00 |
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haptic
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Fix TOCTOU race condition
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2024-03-08 15:52:04 -08:00 |
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hidapi
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thread: Reworked SDL_CreateThread to be consistent across platforms.
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2024-05-22 11:39:43 -04:00 |
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joystick
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Added support for the Razer Kitsune in PS5 mode
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2024-05-31 15:18:15 -07:00 |
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libm
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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loadso
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
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locale
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N3DS: Fix locale name and early return.
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2024-03-19 16:54:07 -07:00 |
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main
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main: Add an optional appstate param to main callback entry points.
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2024-03-27 17:22:08 -04:00 |
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misc
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Added VisionOS as a supported target to the Xcode project
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2024-01-27 11:07:21 -08:00 |
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power
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Added VisionOS as a supported target to the Xcode project
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2024-01-27 11:07:21 -08:00 |
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render
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Fixed updating NV12 and YV12 textures on the direct3d11 renderer
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2024-05-30 14:19:34 -07:00 |
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sensor
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thread: Reworked SDL_CreateThread to be consistent across platforms.
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2024-05-22 11:39:43 -04:00 |
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stdlib
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Memory leak no more!
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2024-05-23 11:26:59 -07:00 |
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storage
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Added SDL_GlobFlags
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2024-05-14 07:13:35 -07:00 |
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test
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Fixed warning C4244: '=': conversion from 'double' to 'float', possible loss of data
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2024-05-30 07:44:00 -07:00 |
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thread
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thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties.
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2024-05-22 11:39:43 -04:00 |
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time
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time/windows/SDL_systime.c: remove minwinbase.h & timezoneapi.h includes
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2024-05-28 11:27:37 +03:00 |
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timer
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Added more error checking for SDL timer functions
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2024-05-27 07:57:33 -07:00 |
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video
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Don't set the borderless flag if we're about to go fullscreen.
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2024-05-31 11:35:18 -07:00 |
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SDL.c
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Free any temporary environment memory at SDL_Quit()
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2024-05-23 11:23:20 -07:00 |
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SDL_assert.c
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assert: SDL_AssertData::always_ignore should be an SDL_bool, not an int.
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2024-04-09 00:50:01 -04:00 |
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SDL_assert_c.h
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SDL_error.c
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Updated logging functions for SDL3 naming convention
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2024-05-16 10:22:15 -07:00 |
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SDL_error_c.h
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SDL_guid.c
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SDL_hashtable.c
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SDL_hashtable.h
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SDL_hints.c
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Added NULL pointer check
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2024-05-17 08:54:28 -07:00 |
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SDL_hints_c.h
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Removed SDL_ClearHints() from the public API
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2024-02-24 21:07:50 -08:00 |
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SDL_internal.h
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SDL_internal: tweaked comment.
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2024-05-22 20:55:28 -04:00 |
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SDL_list.c
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Cleaned up various type conversion issues
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2024-03-07 06:58:43 -08:00 |
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SDL_list.h
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SDL_log.c
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Updated logging functions for SDL3 naming convention
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2024-05-16 10:22:15 -07:00 |
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SDL_log_c.h
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SDL_properties.c
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Added SDL_DumpProperties() for internal debugging
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2024-05-29 10:30:31 -07:00 |
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SDL_properties_c.h
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Added SDL_DumpProperties() for internal debugging
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2024-05-29 10:30:31 -07:00 |
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SDL_utils.c
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Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio()
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2024-05-28 11:52:31 -07:00 |
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SDL_utils_c.h
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Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio()
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2024-05-28 11:52:31 -07:00 |