Simple DirectMedia Layer https://libsdl.org
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Frank Praznik e26370810b gpu/vulkan renderer: Reconfigure the window on renderer creation if it has the OpenGL flag
In some cases, conflicts can occur at the platform or driver level if a window initially configured for OpenGL is then used with a Vulkan-based renderer. Try to reconfigure or recreate the window in the unlikely event that it has the OpenGL flag set when initializing the Vulkan or GPU renderer to remove any platform or driver-specific OpenGL objects and properties.
2026-06-23 11:03:05 -04:00
.github cmake: add SDL_LEAN_AND_MEAN CMake option 2026-06-17 06:50:35 -07:00
android-project Add more information for pinch gestures on mobile (#15092) 2026-06-21 20:30:50 -07:00
build-scripts wikiheaders: Fix links in manpage generation. 2026-06-18 13:46:13 -04:00
cmake cmake: add SDL_LIBUDEV_SHARED option 2026-06-18 03:47:07 -07:00
docs Add basic Ubuntu Touch functions #12543 2026-06-21 11:51:15 -07:00
examples examples/input/03-gamepad-polling: Render axes in blue. 2026-06-19 14:35:10 -04:00
include Sync SDL3 wiki -> header 2026-06-23 07:25:14 +00:00
src gpu/vulkan renderer: Reconfigure the window on renderer creation if it has the OpenGL flag 2026-06-23 11:03:05 -04:00
test Added SDL_PIXELFORMAT_P408 and SDL_PIXELFORMAT_P416 2026-06-22 17:01:54 -05:00
VisualC examples: Add an example for SDL_Storage user data 2026-06-18 20:44:15 -04:00
VisualC-GDK Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
wayland-protocols revert parts of CodeSpell commit d870911202 from 3rd party sources 2026-05-13 18:00:02 +03:00
Xcode Weak link the UserNotifications framework 2026-06-10 14:17:53 -07:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy
.editorconfig
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options .wikiheaders-options: Fix Notification category. 2026-06-22 22:17:12 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk Add notification framework with test and dummy driver 2026-06-10 13:25:38 -04:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt Add basic Ubuntu Touch functions #12543 2026-06-21 11:51:15 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)