..
SDL_blendfillrect.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_blendfillrect.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_blendline.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_blendline.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_blendpoint.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_blendpoint.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_draw.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_drawline.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_drawline.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_drawpoint.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_drawpoint.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_render_sw.c
render: Manage memory for SDL_Renderer* at higher level.
2024-07-04 18:17:20 -04:00
SDL_render_sw_c.h
render: Manage memory for SDL_Renderer* at higher level.
2024-07-04 18:17:20 -04:00
SDL_rotate.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_rotate.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00
SDL_triangle.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 02:55:02 +03:00
SDL_triangle.h
Updated copyright for 2024
2024-01-01 13:19:49 -08:00