Simple DirectMedia Layer https://libsdl.org
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Frank Praznik e225a10ea8
x11: Only enable _NET_WM_SYNC_REQUEST for OpenGL windows
It doesn't work well with Vulkan, and Vulkan windows may not have the Vulkan flag set in all circumstances, so only enable it if we explicitly know that OpenGL is being requested instead.

(cherry picked from commit 646f1f243f)
2025-04-05 15:45:35 -04:00
.github ci: farewell, clang32 on msys2 2025-02-22 19:06:27 +01:00
android-project Updated to version 3.2.11 for development 2025-03-31 13:54:19 -07:00
build-scripts Revert "testcamera: added support for Motion JPEG camera frames" 2025-02-20 12:16:26 -08:00
cmake The posix4 library has been merged into the libc library 2025-03-19 18:41:51 -07:00
docs More clarification for high DPI support 2025-03-31 18:53:57 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Sync SDL3 wiki -> header 2025-04-03 08:54:27 -07:00
src x11: Only enable _NET_WM_SYNC_REQUEST for OpenGL windows 2025-04-05 15:45:35 -04:00
test Added SIMD blitters for 8888 -> 8888 format conversion 2025-03-30 21:29:48 -07:00
VisualC Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
VisualC-GDK Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.11 for development 2025-03-31 13:54:19 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk io: Renamed src/file to src/io 2025-01-16 08:18:40 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.11 for development 2025-03-31 13:54:19 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)