Simple DirectMedia Layer https://libsdl.org
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Eddy Jansson df145a9649 log: Fix unlikely out-of-bounds issue.
In the unlikely case that the overflow check should fail,
the else clause would switch to the truncated stack message
without updating the len variable. This would contain the
return value from vsnprintf(), meaning it could point beyond
the buffer.

The subsequent code which trims NL and CR from the buffer,
would then read -- and possibly write -- out-of-bounds.

To fix this, we split the two joint conditions into separate
if-clauses, and adjust the len variable in the case where we
know the message buffer was truncated.

(cherry picked from commit 2cb9a4fcc1)
2025-12-04 13:20:34 -08:00
.github release: verify SDL_REVISION contains SDL- 2025-12-03 08:51:52 -08:00
android-project Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
build-scripts build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball 2025-12-03 08:51:52 -08:00
cmake cmake: fix typo 2025-10-22 19:01:17 +02:00
docs README-macos.md: replace old API calls 2025-07-11 12:08:58 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
src log: Fix unlikely out-of-bounds issue. 2025-12-04 13:20:34 -08:00
test testver: Assert that SDL_GetRevision() starts with SDL- 2025-12-03 08:51:53 -08:00
VisualC Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
VisualC-GDK Make D3D math functions static inline to reduce likelihood of linking conflicts 2025-10-14 16:58:04 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:41:43 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.29 for development 2025-12-02 13:02:25 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)