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If the window has been created with values for SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION not matching those required by the renderer, attempt to recreate the window. This is needed on platforms where both GL and GLES 1/2 surfaces are supported by the video backend, requiring that the window be recreated when switching between context types. |
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| .. | ||
| direct3d | ||
| opengl | ||
| opengles | ||
| opengles2 | ||
| psp | ||
| software | ||
| mmx.h | ||
| SDL_render.c | ||
| SDL_sysrender.h | ||
| SDL_yuv_mmx.c | ||
| SDL_yuv_sw.c | ||
| SDL_yuv_sw_c.h | ||