SDL/src/render
Gabriel Jacobo 4c192bc802 Fixes #2308, recreate window if GL requirements for the renderer are not met
If the window has been created with values for SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION not matching those
required by the renderer, attempt to recreate the window.
This is needed on platforms where both GL and GLES 1/2 surfaces are supported
by the video backend, requiring that the window be recreated when switching
between context types.
2014-02-25 17:42:34 -03:00
..
direct3d Fixed crash if the input data pitch is larger than the locked texture pitch 2014-02-25 10:04:49 -08:00
opengl Fixes #2308, recreate window if GL requirements for the renderer are not met 2014-02-25 17:42:34 -03:00
opengles Fixes #2308, recreate window if GL requirements for the renderer are not met 2014-02-25 17:42:34 -03:00
opengles2 Fixes #2308, recreate window if GL requirements for the renderer are not met 2014-02-25 17:42:34 -03:00
psp Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
software Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
mmx.h Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00
SDL_render.c Fixes #2296 - SDL_GL_UnbindTexture segfaults (thanks Daniel B?nzli) 2014-02-24 18:57:22 -03:00
SDL_sysrender.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_yuv_mmx.c Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_yuv_sw.c Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_yuv_sw_c.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00