SDL/src/render/direct3d11/compile_shaders.bat

6 lines
494 B
Batchfile

fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_Colors.h D3D11_PixelShader_Colors.hlsl
fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_Textures.h D3D11_PixelShader_Textures.hlsl
fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_YUV.h D3D11_PixelShader_YUV.hlsl
fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_NV12.h D3D11_PixelShader_NV12.hlsl
fxc /T ps_4_0_level_9_1 /Fh D3D11_PixelShader_NV21.h D3D11_PixelShader_NV21.hlsl
fxc /T vs_4_0_level_9_1 /Fh D3D11_VertexShader.h D3D11_VertexShader.hlsl