Simple DirectMedia Layer https://libsdl.org
Find a file
Sam Lantinga da0cf3f634 Fixed detecting Steam Deck controller on Proton 9.04
Newer versions of Proton properly pass through the Steam virtual gamepad VID/PID, but older Proton (9.x and older) don't, so we have to rely on Steam and Proton hiding controllers we shouldn't have access to.

Fixes https://github.com/libsdl-org/SDL/issues/12106
2025-01-31 15:32:33 -08:00
.github ci: bump to NetBSD 10.1 2025-01-23 00:32:56 +03:00
acinclude autotools, libtool, win32: add 'aarch64' support to the file magic test. 2024-09-17 14:10:02 +03:00
android-project Fixed spacing 2024-12-30 10:05:40 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated copyright for 2025 2025-01-01 07:47:53 -08:00
cmake Revert "cmake: consider X11 as not available when xext.h is not found" 2025-01-06 20:35:09 +01:00
docs README-macos: fixed some text. 2024-07-16 08:27:12 -04:00
include Translate conditional effect direction instead of hardcoding it to 0 2025-01-20 16:52:11 -08:00
mingw/pkg-support Add parametrized release script 2024-10-04 23:42:29 +02:00
src Fixed detecting Steam Deck controller on Proton 9.04 2025-01-31 15:32:33 -08:00
test fix integer overflow ub in testautomation_sdltest 2025-01-06 10:37:46 -05:00
VisualC vc: bump CMake compatibility version of sdl2-config.cmake 2024-12-05 04:30:34 +01:00
VisualC-GDK Updated copyright for 2025 2025-01-01 07:47:53 -08:00
VisualC-WinRT video: move standard c, sse and lsx implementations of yuv2rgb to its own source 2024-01-18 17:06:27 -08:00
visualtest Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
wayland-protocols wayland: Apply toplevel bounds to windows 2025-01-06 17:13:16 -05:00
Xcode Updated copyright for 2025 2025-01-01 07:47:53 -08:00
Xcode-iOS/Demos Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 2024-07-17 10:51:30 -07:00
.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:46 -08:00
.editorconfig editorconfig: remove trailing whitespace in source code 2022-12-26 10:34:45 -08:00
.gitignore Port build-script from SDL3 2024-11-02 01:58:46 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:51:11 -05:00
Android.mk Sort joystick drivers in Android.mk 2024-06-05 12:09:45 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: really disable xrandr by default on Solarir 2024-12-28 11:57:03 +01:00
configure build system: disable 3dNow! support by default 2024-11-17 17:55:32 +03:00
configure.ac build system: disable 3dNow! support by default 2024-11-17 17:55:32 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:47:53 -08:00
Makefile.in Makefile.in: add VisualC-GDK to SRC_DIST 2024-05-28 14:10:24 +03:00
Makefile.minimal Split up CFLAGS construction so it can be overridden 2023-03-29 07:26:34 -07:00
Makefile.os2 Updated to version 2.31.0 for development 2024-01-22 09:12:34 -08:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Updated to version 2.31.0 for development 2024-01-22 09:12:34 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: use genexes for linking against apple frameworks 2024-07-27 17:13:52 +02:00
sdl2-config.in sdl2-config.in: use backtics instead of $() for older shells 2024-07-14 19:36:46 +02:00
sdl2.m4 Typo fix 2024-09-14 21:13:56 -07:00
sdl2.pc.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Added the environment variable SDL_LOGGING to control default log output 2024-01-27 19:46:25 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)