Simple DirectMedia Layer https://libsdl.org
Find a file
Frank Praznik d8837edfa2
wayland: Scale accelerated relative pointer coordinates with emulated resolutions
The accelerated relative coordinates are always relative to the desktop resolution, and need to be scaled with emulated fullscreen resolutions for mouse movement to remain stable. Otherwise, pointer speeds will be too fast on emulated resolutions below the desktop resolution, and too slow on those above.

(cherry picked from commit 027df89ed3)
2025-03-22 14:36:05 -04:00
.github ci: farewell, clang32 on msys2 2025-02-22 19:06:27 +01:00
android-project Fixed typo in build.gradle 2025-03-20 11:22:20 -07:00
build-scripts Revert "testcamera: added support for Motion JPEG camera frames" 2025-02-20 12:16:26 -08:00
cmake The posix4 library has been merged into the libc library 2025-03-19 18:41:51 -07:00
docs Updates SDL_SetEventFilter code snippet to SDL3 2025-03-20 16:50:53 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include Sync SDL3 wiki -> header 2025-03-20 16:30:04 -07:00
src wayland: Scale accelerated relative pointer coordinates with emulated resolutions 2025-03-22 14:36:05 -04:00
test Don't create surfaces with invalid pixel formats 2025-03-20 09:43:40 -07:00
VisualC Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
VisualC-GDK Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
Xcode Updated to version 3.2.9 for development 2025-03-04 15:07:23 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk io: Renamed src/file to src/io 2025-01-16 08:18:40 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.2.9 for development 2025-03-04 15:07:23 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:26:15 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:13:10 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)